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July 31, 2011 / Ryan Robba

The first details about Skylanders: Spyro’s Adventure for the Nintendo 3DS

A couple of days ago Vicarious Visions revealed the 3DS version of Skylanders: Spyro’s Adventure and the folks at Nintendojo have shared the first details. The central feature discussed is the integration of real-world figurines that be scanned into the game world.

When you buy any version of the game, you receive three of these figurines, with a further twenty nine of them that can be purchased individually. You scan these figurines into the game using an included peripheral known as the Portal of Power. This summons the creature who aids you in fighting your way through the game.

What’s really cool though is that each figurine keeps track of the statistics it develops while people played. So, if you scan in a particular figurine and summon a creature, all the skills learned while using that creature will be saved to the figurine itself. Then you can scan your figurine into the console versions of the game and those same skills will still be present.

The 3DS version of the game has its limitations compared to the console versions, but it’s being developed to make this less of an issue. For instance, the heavy-action gameplay of the console versions wouldn’t work well with the stereoscopic 3D, so Vicarious are placing an emphasis on the platforming side of things.

There’s also a lack of multiplayer on the handheld, but you can scan in two creatures at a time and swap them in and out whenever you please. This gives you a lot more flexibility in terms of how you fight.


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