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August 30, 2011 / Ryan Robba

Nintendo: “We can make core games”

Nintendo’s Satoru Iwata and Shigeru Miyamoto believe that Nintendo can make core games.

With Wii U releasing next year, Iwata and Miyamoto have taken the time to address Nintendo’s failures with Wii, specifically the perceived lack of core content and the focus on casual gamers.

“One of the key reasons that such things as the core and the casual exist today is that we decided not to adopt HD on the Wii console,” Miyamoto said. “Of course, besides that there are things like issues with the controller and the challenges that it brings, network functionalities and many other things, but I think HD was the biggest factor that everyone was able to clearly understand the difference.” 

Iwata chimed in as well, citing The Legend of Zelda: Skyward Sword as an example of a core game heading to the dying Wii.

“The barrier that separated the two genres [core and casual] was only something psychological, just an impression that people had about them. For example, The Legend of Zelda games were something geared towards the toughest audience, and it has been so from the beginning. So it’s not like at Nintendo we don’t have it in us,” he said.

I think Nintendo have made some phenomenal first-party games in the past, including on Wii and DS. However, perhaps some more new IPs as well as games in more genres (RPG, FPS, etc.) would be good.


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